bookofnope: (Default)
Day 236
Character Movements
Starting Location: XX7 - 267
Travel:
XX6
XX5
XX4
Ending Location: XX3 - 254
Notes: Search: Intrigued by the lines of the floor, Beckett sets Dumpy with the tablet to watch the prophet eye while sending himself, Rhys, and Angel to each follow a line, to see whether it does anything when all three are walked on at once. He'd also like to find the tallest windows and film a panorama of the industrial zone, and as far as can be seen of the town. Can anything beyond the scrap walls be seen from a height?

Day 237
Character Movements
Starting Location: XX3 - 254
Travel:
Skwalk 286
Ending Location: WW9 - 274
Notes: Search: Along the skywalk, Beckett is keeping an ongoing recording of the town, turning to provide panoramas. He's using this vantage point also to do his best to find any interesting activity among the ghosts below, as much as he can see them, and recording any such interesting sights.

In 274, he'll be trying to get House (FUCKING HELL GREG) to hold off his vandalism long enough to experiment a little with the eye symbol. Namely: standing at the centre of it and invoking the Prophet, similarly calling for Samantha by name, asking Rhys and Angel to do it with their Special Niceness Powers (also asking them to namedrop Andromeda). If he can get a bit of privacy he'll give his tablet away to someone in another room, and just, kneel in the symbol for a bit and have a ridiculous little heart to heart with thin air. I'm gonna make another comment for that one.

He's also collecting the bones and teeth, because creepy vampire archaeologist, and examining them: he's looking to peg age and health condition of victims, as well as any irregularities or artificial bits.
bookofnope: (Default)
Exposure/status effects:

Beacon ON
Did NOT use Winter's app; lost memory of romancing Emma Blake



Inventory! )
bookofnope: (the skeptic)
[There is a click noise. It sounds as though it might be judging you.]
bookofnope: (Default)
Basicest of infos:
Beckett is an NPC (not an OC!) from White Wolf's Vampire the Masquerade tabletop RPG. Although nominally of Clan Gangrel, he's an independent player whose consuming obsession is discovering the origins of vampirekind, and whose chief allegiance, to the extent that he has one, is to his fellow Noddists. Vampire archaeologist, hot like Croft and cool like Jones, made of snark and lore. He is about three hundred years old, which is pretty nice for WoD vampires, but disinterested in just about everything those vampires are into, namely, power, ancient grudges, and coming up with convoluted alternative moralities. And he'd pretty sure Caine is a myth.

(Or he was anyway. He's kind of taken from after the Gehenna novel, so he met Caine in person and hung out with him for a while there and then the world ended. Don't talk to him about that. He's coping.)

Here's a canon rundown on him from the unofficial White Wolf wiki, bless its shrivelled 90s heart.


How's my driving?
All feedback, good and bad, is welcome and sought after. Please never hesitate to tell me about any problems in my playing or portrayal.

Being in his, ah, unique canon position, Beckett's portrayal gets a bit inconsistent between appearances. I'm drawing mainly on the Vampire the Masquerade Bloodlines game and the Gehenna novel here.


Pemissions
Fourth wall breakage: Please no, he's got enough mindfuck going already what with the, you know, actual apocalypse he's been through.

Back-tagging/thread hopping: Very welcome!

Touching/hugging: Awkwaaaaaaard.

Romance/smut: Not really. Vampirism makes it complicated.

Fighting/injury: Freely. Mun has no triggers and appreciates a good piece of character abuse.

Mind reading: By pre-coordination only, he has some defences and about ten million secrets in there.



IP logging off.
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Thank you kindly, everyone!

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Beckett of the Mnemosyne

August 2016

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